
Hedon is a funky oldschool experience, inspired not only by FPS games from the 90s like Doom, Hexen or Unreal, but also immersive sims like Thief and Arx Fatalis.

You will venture into a strange underground fantasy world rendered in charming handmade pixel graphics, a world where amazonian cave orcs use crystal-powered technology to save their stronghold from evil cultists and defeat an imminent demonic invasion. You play as Zan, a tough as nails half orc - half demon lady who wakes up in a collapsed cave tunnel with no memory of how she ended up there. It released as a free update for everyone who owned the original, allowing players to select it when starting a new game, in a similar fashion to how 90s FPS handled episodes - except it's a full game instead. The player can also encounter stationary friendlies that fight enemy monsters and may provide dialogue but are not recruitable.ĭue to code limitations, all Friendlies have a rather limited maximum targeting range.Hedon Bloodrite (also known as Hedon II) is a sequel to the original Hedon game from 2019.

Other ranged-exclusive companions like the Reaver will close in up to a minimum range threshold at which they will step back. Some companions like the Bear Warrior or Lancer have both ranged and melee attacks. Although they do not run out ammunition, they have functional magazines which they reload when empty (or low, when being out of combat).įollowing Doom's monster AI, all friendlies will attempt to move towards their target regardless if they have a melee attack or not. In combat, they usually carry the same weapons that the player can use (and drop them upon death). if the player leaves the Grove with companions after them they will wake up next to them after defeating Giant Nithriel, next to a pitched tent and a camp fire). On top of this, they have occasional level-based dialogue, and even create minor alterations in the level design (e.g. In addition to this, they can walk on lava and terrain hazards without taking damage.Ĭompanions are also the only beings in Hedon that have voiced lines in English, which they use when being ordered to follow the player or hold position. On top of this, they can be ordered to hold position or follow the player, opening the gameplay to a more tactical approach.Ĭompanions can also instantly "catch up" with the player if they are not able to navigate around the level's geometry by instantly teleporting next to them (granted they can find a virtual path that is large enough to allow their hitbox to pass through). Unlike standard friendly monsters, companions can follow the player in a much more improved pattern, and have a significantly improved combat AI. Hedon makes use of Doom's standard friendly AI, as well as a companion system based on a modified version of Sgt_Mark_IV's Brutal Doom code.
